#include <protocol.h>
◆ angles
short usercmd_s::angles[3] |
◆ buttons
unsigned int usercmd_s::buttons |
◆ cursor_entitynumber
unsigned int usercmd_s::cursor_entitynumber |
◆ cursor_impact
vec3_t usercmd_s::cursor_impact |
◆ cursor_screen
vec2_t usercmd_s::cursor_screen |
◆ cursor_start
vec3_t usercmd_s::cursor_start |
◆ fclienttime
◆ forwardmove
signed int usercmd_s::forwardmove |
◆ fservertime
◆ impulse
unsigned int usercmd_s::impulse |
◆ lightlevel
unsigned int usercmd_s::lightlevel |
◆ msec
◆ sequence
unsigned int usercmd_s::sequence |
◆ servertime
unsigned int usercmd_s::servertime |
◆ sidemove
signed int usercmd_s::sidemove |
◆ upmove
signed int usercmd_s::upmove |
◆ vr
◆ weapon
unsigned int usercmd_s::weapon |
The documentation for this struct was generated from the following file: