FTEQW
Documentation of the FTE engine source tree.
d3d8_image.c File Reference

Functions

 DECLARE_HANDLE (HMONITOR)
 
void D3D8_DestroyTexture (texid_t tex)
 
qboolean D3D8_LoadTextureMips (image_t *tex, const struct pendingtextureinfo *mips)
 
void D3D8_UploadLightmap (lightmapinfo_t *lm)
 

Variables

LPDIRECT3DDEVICE8 pD3DDev8
 

Function Documentation

◆ D3D8_DestroyTexture()

void D3D8_DestroyTexture ( texid_t  tex)

◆ D3D8_LoadTextureMips()

qboolean D3D8_LoadTextureMips ( image_t tex,
const struct pendingtextureinfo mips 
)

◆ D3D8_UploadLightmap()

void D3D8_UploadLightmap ( lightmapinfo_t lm)

◆ DECLARE_HANDLE()

DECLARE_HANDLE ( HMONITOR  )

Variable Documentation

◆ pD3DDev8

LPDIRECT3DDEVICE8 pD3DDev8
extern