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float | LerpAngle (float a2, float a1, float frac) |
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sfx_t * | S_PrecacheSexedSound (int entnum, const char *soundname) |
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void | CLQ2_EntityEvent (entity_state_t *es) |
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void | CLQ2_TeleporterParticles (entity_state_t *es) |
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void | CLQ2_Tracker_Shell (q2centity_t *ent, vec3_t org) |
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void | CLQ2_BfgParticles (q2centity_t *ent, vec3_t org) |
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void | CLQ2_FlyEffect (q2centity_t *ent, vec3_t org) |
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void | CL_SmokeAndFlash (vec3_t origin) |
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void | CL_GetNumberedEntityInfo (int num, float *org, float *ang) |
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void | CLQ2_WriteDemoBaselines (sizebuf_t *buf) |
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void | CLQ2_ClearState (void) |
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void | CLQ2_RunMuzzleFlash2 (int ent, int flash_number) |
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void | CLQ2_ParseMuzzleFlash (void) |
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void | CLQ2_ParseMuzzleFlash2 (void) |
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void | CLQ2_ParseInventory (int seat) |
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void | CLQ2_ClearParticleState (void) |
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void | CLQ2_ParseBaseline (void) |
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void | CLQ2_ParsePlayerstate (int seat, q2frame_t *oldframe, q2frame_t *newframe, int extflags) |
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void | CLQ2_FireEntityEvents (q2frame_t *frame) |
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void | CLR1Q2_ParsePlayerUpdate (void) |
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void | CLQ2_ParseFrame (int extrabits) |
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unsigned int | CLQ2_GatherSounds (vec3_t *positions, unsigned int *entnums, sfx_t **sounds, unsigned int max) |
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void | CLQ2_CalcViewValues (int seat) |
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void | CLQ2_AddEntities (void) |
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