FTEQW
Documentation of the FTE engine source tree.
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#include <gl_terrain.h>
Public Attributes | |
vbo_t | vbo |
mesh_t | mesh |
mesh_t * | pmesh |
int | lightmap |
struct brushbatch_s * | next |
avec4_t | align |
avec4_t brushbatch_s::align |
int brushbatch_s::lightmap |
mesh_t brushbatch_s::mesh |
struct brushbatch_s* brushbatch_s::next |
mesh_t* brushbatch_s::pmesh |
vbo_t brushbatch_s::vbo |