FTEQW
Documentation of the FTE engine source tree.
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#include <gl_model.h>
Public Attributes | |
char | shadername [MAX_QPATH] |
struct shader_s * | shader |
mplane_t * | visibleplane |
int | numplanes |
mplane_t ** | planes |
int mfog_s::numplanes |
mplane_t** mfog_s::planes |
struct shader_s* mfog_s::shader |
char mfog_s::shadername[MAX_QPATH] |
mplane_t* mfog_s::visibleplane |