FTEQW
Documentation of the FTE engine source tree.
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#include <merged.h>
Classes | |
struct | framestateregion_s |
Public Attributes | |
struct framestate_s::framestateregion_s | g [FS_COUNT] |
float * | bonestate |
int | bonecount |
skeltype_t | skeltype |
float | bonecontrols [MAX_BONE_CONTROLLERS] |
float framestate_s::bonecontrols[MAX_BONE_CONTROLLERS] |
int framestate_s::bonecount |
float* framestate_s::bonestate |
struct framestate_s::framestateregion_s framestate_s::g[FS_COUNT] |
skeltype_t framestate_s::skeltype |