FTEQW
Documentation of the FTE engine source tree.
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#include <gl_model.h>
Public Attributes | |
int | ident |
int | version |
int | skinwidth |
int | skinheight |
int | framesize |
int | num_skins |
int | num_xyz |
int | num_st |
int | num_tris |
int | num_glcmds |
int | num_frames |
int | ofs_skins |
int | ofs_st |
int | ofs_tris |
int | ofs_frames |
int | ofs_glcmds |
int | ofs_end |
int md2_t::framesize |
int md2_t::ident |
int md2_t::num_frames |
int md2_t::num_glcmds |
int md2_t::num_skins |
int md2_t::num_st |
int md2_t::num_tris |
int md2_t::num_xyz |
int md2_t::ofs_end |
int md2_t::ofs_frames |
int md2_t::ofs_glcmds |
int md2_t::ofs_skins |
int md2_t::ofs_st |
int md2_t::ofs_tris |
int md2_t::skinheight |
int md2_t::skinwidth |
int md2_t::version |