#include <bspfile.h>
◆ facetype
◆ firstindex
int rbspface_t::firstindex |
◆ firstvertex
int rbspface_t::firstvertex |
◆ fognum
◆ lightmap_height
int rbspface_t::lightmap_height |
◆ lightmap_offs
int rbspface_t::lightmap_offs[2][RBSP_STYLESPERSURF] |
◆ lightmap_origin
float rbspface_t::lightmap_origin[3] |
◆ lightmap_vecs
float rbspface_t::lightmap_vecs[2][3] |
◆ lightmap_width
int rbspface_t::lightmap_width |
◆ lightmapnum
int rbspface_t::lightmapnum[RBSP_STYLESPERSURF] |
◆ lm_styles
unsigned char rbspface_t::lm_styles[RBSP_STYLESPERSURF] |
◆ normal
float rbspface_t::normal[3] |
◆ num_indexes
int rbspface_t::num_indexes |
◆ num_vertices
int rbspface_t::num_vertices |
◆ patchheight
int rbspface_t::patchheight |
◆ patchwidth
int rbspface_t::patchwidth |
◆ shadernum
int rbspface_t::shadernum |
◆ vt_styles
unsigned char rbspface_t::vt_styles[RBSP_STYLESPERSURF] |
The documentation for this struct was generated from the following file: