FTEQW
Documentation of the FTE engine source tree.
rbspface_t Struct Reference

#include <bspfile.h>

Public Attributes

int shadernum
 
int fognum
 
int facetype
 
int firstvertex
 
int num_vertices
 
int firstindex
 
int num_indexes
 
unsigned char lm_styles [RBSP_STYLESPERSURF]
 
unsigned char vt_styles [RBSP_STYLESPERSURF]
 
int lightmapnum [RBSP_STYLESPERSURF]
 
int lightmap_offs [2][RBSP_STYLESPERSURF]
 
int lightmap_width
 
int lightmap_height
 
float lightmap_origin [3]
 
float lightmap_vecs [2][3]
 
float normal [3]
 
int patchwidth
 
int patchheight
 

Member Data Documentation

◆ facetype

int rbspface_t::facetype

◆ firstindex

int rbspface_t::firstindex

◆ firstvertex

int rbspface_t::firstvertex

◆ fognum

int rbspface_t::fognum

◆ lightmap_height

int rbspface_t::lightmap_height

◆ lightmap_offs

int rbspface_t::lightmap_offs[2][RBSP_STYLESPERSURF]

◆ lightmap_origin

float rbspface_t::lightmap_origin[3]

◆ lightmap_vecs

float rbspface_t::lightmap_vecs[2][3]

◆ lightmap_width

int rbspface_t::lightmap_width

◆ lightmapnum

int rbspface_t::lightmapnum[RBSP_STYLESPERSURF]

◆ lm_styles

unsigned char rbspface_t::lm_styles[RBSP_STYLESPERSURF]

◆ normal

float rbspface_t::normal[3]

◆ num_indexes

int rbspface_t::num_indexes

◆ num_vertices

int rbspface_t::num_vertices

◆ patchheight

int rbspface_t::patchheight

◆ patchwidth

int rbspface_t::patchwidth

◆ shadernum

int rbspface_t::shadernum

◆ vt_styles

unsigned char rbspface_t::vt_styles[RBSP_STYLESPERSURF]

The documentation for this struct was generated from the following file: