FTEQW
Documentation of the FTE engine source tree.
q3dface_t Struct Reference

#include <bspfile.h>

Public Attributes

int shadernum
 
int fognum
 
int facetype
 
int firstvertex
 
int num_vertices
 
int firstindex
 
int num_indexes
 
int lightmapnum
 
int lightmap_offs [2]
 
int lightmap_width
 
int lightmap_height
 
float lightmap_origin [3]
 
float lightmap_vecs [2][3]
 
float normal [3]
 
int patchwidth
 
int patchheight
 

Member Data Documentation

◆ facetype

int q3dface_t::facetype

◆ firstindex

int q3dface_t::firstindex

◆ firstvertex

int q3dface_t::firstvertex

◆ fognum

int q3dface_t::fognum

◆ lightmap_height

int q3dface_t::lightmap_height

◆ lightmap_offs

int q3dface_t::lightmap_offs[2]

◆ lightmap_origin

float q3dface_t::lightmap_origin[3]

◆ lightmap_vecs

float q3dface_t::lightmap_vecs[2][3]

◆ lightmap_width

int q3dface_t::lightmap_width

◆ lightmapnum

int q3dface_t::lightmapnum

◆ normal

float q3dface_t::normal[3]

◆ num_indexes

int q3dface_t::num_indexes

◆ num_vertices

int q3dface_t::num_vertices

◆ patchheight

int q3dface_t::patchheight

◆ patchwidth

int q3dface_t::patchwidth

◆ shadernum

int q3dface_t::shadernum

The documentation for this struct was generated from the following file: