FTEQW
Documentation of the FTE engine source tree.
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#include <gl_terrain.h>
Public Attributes | |
int | magic |
int | ver |
unsigned int | offset [SECTIONSPERBLOCK *SECTIONSPERBLOCK] |
int dblock_t::magic |
unsigned int dblock_t::offset[SECTIONSPERBLOCK *SECTIONSPERBLOCK] |
int dblock_t::ver |