#include <gl_model.h>
◆ cached_colour
int msurface_s::cached_colour[MAXCPULIGHTMAPS] |
◆ cached_dlight
◆ cached_light
int msurface_s::cached_light[MAXCPULIGHTMAPS] |
◆ dlightbits
dlightbitmask_t msurface_s::dlightbits |
◆ dlightframe
int msurface_s::dlightframe |
◆ envmap
◆ extents
short msurface_s::extents[2] |
◆ firstedge
int msurface_s::firstedge |
◆ flags
◆ fog
◆ light_s
unsigned short msurface_s::light_s[MAXRLIGHTMAPS] |
◆ light_t
unsigned short msurface_s::light_t[MAXRLIGHTMAPS] |
◆ lightmaptexturenums
int msurface_s::lightmaptexturenums[MAXRLIGHTMAPS] |
◆ lmshift
unsigned short msurface_s::lmshift |
◆ mesh
◆ numedges
unsigned short msurface_s::numedges |
◆ plane
◆ samples
qbyte* msurface_s::samples |
◆ sbatch
◆ shadowframe
int msurface_s::shadowframe |
◆ stained
◆ styles
lightstyleindex_t msurface_s::styles[MAXCPULIGHTMAPS] |
◆ texinfo
◆ texturemins
int msurface_s::texturemins[2] |
◆ visframe
◆ vlstyles
qbyte msurface_s::vlstyles[MAXRLIGHTMAPS] |
The documentation for this struct was generated from the following file: