#include <gl_model.h>
◆ baseposedata
int aliashdr_t::baseposedata |
◆ boundingradius
float aliashdr_t::boundingradius |
◆ commands
◆ eyeposition
vec3_t aliashdr_t::eyeposition |
◆ flags
◆ frames
◆ gl_texturenum
int aliashdr_t::gl_texturenum[MAX_SKINS][4] |
◆ ident
◆ numframes
int aliashdr_t::numframes |
◆ numposes
◆ numskins
◆ numtris
◆ numverts
◆ posedata
◆ poseverts
int aliashdr_t::poseverts |
◆ scale
◆ scale_origin
vec3_t aliashdr_t::scale_origin |
◆ size
◆ skinheight
int aliashdr_t::skinheight |
◆ skinwidth
int aliashdr_t::skinwidth |
◆ synctype
◆ texels
int aliashdr_t::texels[MAX_SKINS] |
◆ triangles
int aliashdr_t::triangles |
◆ version
The documentation for this struct was generated from the following file: