FTEQW
Documentation of the FTE engine source tree.
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#include <q2game.h>
Public Member Functions | |
q2trace_t (VARGS *trace)(vec3_t start | |
int (VARGS *pointcontents)(vec3_t point) | |
Public Attributes | |
q2pmove_state_t | s |
q2usercmd_t | cmd |
qboolean | snapinitial |
int | numtouch |
struct edict_s * | touchents [MAXTOUCH] |
vec3_t | viewangles |
float | viewheight |
vec3_t | mins |
vec3_t | maxs |
struct edict_s * | groundentity |
int | watertype |
int | waterlevel |
vec3_t vec3_t | maxs |
vec3_t vec3_t vec3_t | end |
q2pmove_s::int | ( | VARGS * | pointcontents | ) |
q2pmove_s::q2trace_t | ( | VARGS * | trace | ) |
q2usercmd_t q2pmove_s::cmd |
struct edict_s* q2pmove_s::groundentity |
vec3_t q2pmove_s::maxs |
vec3_t q2pmove_s::mins |
int q2pmove_s::numtouch |
q2pmove_state_t q2pmove_s::s |
qboolean q2pmove_s::snapinitial |
struct edict_s* q2pmove_s::touchents[MAXTOUCH] |
vec3_t q2pmove_s::viewangles |
float q2pmove_s::viewheight |
int q2pmove_s::waterlevel |
int q2pmove_s::watertype |