FTEQW
Documentation of the FTE engine source tree.
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#include <gl_terrain.h>
Public Attributes | |
string_t | shadername |
vec3_t | planenormal |
float | planedist |
vec3_t | sdir |
float | sbias |
vec3_t | tdir |
float | tbias |
float qcbrushface_t::planedist |
vec3_t qcbrushface_t::planenormal |
float qcbrushface_t::sbias |
vec3_t qcbrushface_t::sdir |
string_t qcbrushface_t::shadername |
float qcbrushface_t::tbias |
vec3_t qcbrushface_t::tdir |