FTEQW
Documentation of the FTE engine source tree.
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#include <shader.h>
Public Types | |
enum | { DEFORMV_NONE , DEFORMV_MOVE , DEFORMV_WAVE , DEFORMV_NORMAL , DEFORMV_BULGE , DEFORMV_AUTOSPRITE , DEFORMV_AUTOSPRITE2 , DEFORMV_PROJECTION_SHADOW , DEFORMV_TEXT } |
Public Attributes | |
enum deformv_t:: { ... } | type |
float | args [4] |
shaderfunc_t | func |
anonymous enum |
float deformv_t::args[4] |
shaderfunc_t deformv_t::func |
enum { ... } deformv_t::type |