FTEQW
Documentation of the FTE engine source tree.
q2entity_state_s Struct Reference

#include <q2game.h>

Public Attributes

int number
 
vec3_t origin
 
vec3_t angles
 
vec3_t old_origin
 
int modelindex
 
int modelindex2
 
int modelindex3
 
int modelindex4
 
int frame
 
int skinnum
 
unsigned int effects
 
int renderfx
 
int solid
 
int sound
 
int event
 

Member Data Documentation

◆ angles

vec3_t q2entity_state_s::angles

◆ effects

unsigned int q2entity_state_s::effects

◆ event

int q2entity_state_s::event

◆ frame

int q2entity_state_s::frame

◆ modelindex

int q2entity_state_s::modelindex

◆ modelindex2

int q2entity_state_s::modelindex2

◆ modelindex3

int q2entity_state_s::modelindex3

◆ modelindex4

int q2entity_state_s::modelindex4

◆ number

int q2entity_state_s::number

◆ old_origin

vec3_t q2entity_state_s::old_origin

◆ origin

vec3_t q2entity_state_s::origin

◆ renderfx

int q2entity_state_s::renderfx

◆ skinnum

int q2entity_state_s::skinnum

◆ solid

int q2entity_state_s::solid

◆ sound

int q2entity_state_s::sound

The documentation for this struct was generated from the following file: