#include <gl_model.h>
◆ alternate_anims
◆ anim_max
unsigned int texture_s::anim_max |
◆ anim_min
unsigned int texture_s::anim_min |
◆ anim_next
◆ anim_total
unsigned int texture_s::anim_total |
◆ name
char texture_s::name[128] |
◆ palette
qbyte* texture_s::palette |
◆ partname
char* texture_s::partname |
◆ shader
◆ srcdata
qbyte* texture_s::srcdata |
◆ srcfmt
◆ srcheight
unsigned int texture_s::srcheight |
◆ srcwidth
unsigned int texture_s::srcwidth |
◆ vheight
unsigned texture_s::vheight |
◆ vwidth
unsigned texture_s::vwidth |
The documentation for this struct was generated from the following file: