FTEQW
Documentation of the FTE engine source tree.
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#include <gl_model.h>
Public Attributes | |
vec4_t | vecs [2] |
float | vecscale [2] |
texture_t * | texture |
int | flags |
int | numframes |
struct mtexinfo_s * | next |
int mtexinfo_s::flags |
struct mtexinfo_s* mtexinfo_s::next |
int mtexinfo_s::numframes |
texture_t* mtexinfo_s::texture |
vec4_t mtexinfo_s::vecs[2] |
float mtexinfo_s::vecscale[2] |