#include <sound.h>
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char | name [256] |
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char | guid [256] |
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struct soundcardinfo_s * | next |
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int | seat |
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float | dist [MAXSOUNDCHANNELS] |
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vec3_t | speakerdir [MAXSOUNDCHANNELS] |
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channel_t * | channel |
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size_t | total_chans |
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size_t | max_chans |
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float | ambientlevels [NUM_AMBIENTS] |
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volatile dma_t | sn |
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qboolean | inactive_sound |
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qboolean | selfpainting |
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int | paintedtime |
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int | oldsamplepos |
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int | buffers |
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int | samplequeue |
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void *(* | Lock )(soundcardinfo_t *sc, unsigned int *startoffset) |
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void(* | Unlock )(soundcardinfo_t *sc, void *buffer) |
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void(* | Submit )(soundcardinfo_t *sc, int start, int end) |
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void(* | Shutdown )(soundcardinfo_t *sc) |
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unsigned int(* | GetDMAPos )(soundcardinfo_t *sc) |
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void(* | SetEnvironmentReverb )(soundcardinfo_t *sc, size_t reverb) |
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void(* | Restore )(soundcardinfo_t *sc) |
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void(* | ChannelUpdate )(soundcardinfo_t *sc, channel_t *channel, chanupdatereason_t schanged) |
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void(* | ListenerUpdate )(soundcardinfo_t *sc, int entnum, vec3_t origin, vec3_t forward, vec3_t right, vec3_t up, vec3_t velocity) |
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ssamplepos_t(* | GetChannelPos )(soundcardinfo_t *sc, channel_t *channel) |
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void * | thread |
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void * | handle |
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int | snd_sent |
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int | snd_completed |
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int | audio_fd |
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◆ ambientlevels
float soundcardinfo_s::ambientlevels[NUM_AMBIENTS] |
◆ audio_fd
int soundcardinfo_s::audio_fd |
◆ buffers
int soundcardinfo_s::buffers |
◆ channel
◆ ChannelUpdate
◆ dist
float soundcardinfo_s::dist[MAXSOUNDCHANNELS] |
◆ GetChannelPos
◆ GetDMAPos
◆ guid
char soundcardinfo_s::guid[256] |
◆ handle
void* soundcardinfo_s::handle |
◆ inactive_sound
qboolean soundcardinfo_s::inactive_sound |
◆ ListenerUpdate
◆ Lock
◆ max_chans
size_t soundcardinfo_s::max_chans |
◆ name
char soundcardinfo_s::name[256] |
◆ next
◆ oldsamplepos
int soundcardinfo_s::oldsamplepos |
◆ paintedtime
int soundcardinfo_s::paintedtime |
◆ Restore
◆ samplequeue
int soundcardinfo_s::samplequeue |
◆ seat
int soundcardinfo_s::seat |
◆ selfpainting
◆ SetEnvironmentReverb
◆ Shutdown
◆ sn
volatile dma_t soundcardinfo_s::sn |
◆ snd_completed
int soundcardinfo_s::snd_completed |
◆ snd_sent
int soundcardinfo_s::snd_sent |
◆ speakerdir
vec3_t soundcardinfo_s::speakerdir[MAXSOUNDCHANNELS] |
◆ Submit
◆ thread
void* soundcardinfo_s::thread |
◆ total_chans
size_t soundcardinfo_s::total_chans |
◆ Unlock
The documentation for this struct was generated from the following file: