#include <render.h>
◆ geomset
qbyte skinfile_t::geomset[MAX_GEOMSETS] |
struct { ... } skinfile_t::mappings[1] |
◆ maxmappings
int skinfile_t::maxmappings |
◆ needsfree
int skinfile_t::needsfree |
◆ nummappings
int skinfile_t::nummappings |
◆ q1lower
unsigned int skinfile_t::q1lower |
◆ q1upper
unsigned int skinfile_t::q1upper |
◆ qwskin
◆ qwskinname
char skinfile_t::qwskinname[MAX_QPATH] |
◆ refcount
◆ shader
◆ skinname
char skinfile_t::skinname[MAX_QPATH] |
◆ surface
char skinfile_t::surface[MAX_QPATH] |
◆ texnums
The documentation for this struct was generated from the following file: