#include <protocol.h>
◆ abslight
qbyte entity_state_s::abslight |
◆ angles
◆ basebone
qbyte entity_state_s::basebone |
◆ baseframe
unsigned short entity_state_s::baseframe |
◆ bonecount
qbyte entity_state_s::bonecount |
◆ boneoffset
unsigned int entity_state_s::boneoffset |
◆ colormap
unsigned short entity_state_s::colormap |
◆ colormod
qbyte entity_state_s::colormod[3] |
◆ dpflags
qbyte entity_state_s::dpflags |
◆ effects
unsigned int entity_state_s::effects |
◆ emiteffectnum
unsigned short entity_state_s::emiteffectnum |
◆ event
qbyte entity_state_s::event |
◆ fatness
char entity_state_s::fatness |
◆ frame
unsigned short entity_state_s::frame |
◆ glowcolour
qbyte entity_state_s::glowcolour |
◆ glowmod
qbyte entity_state_s::glowmod[3] |
◆ glowsize
qbyte entity_state_s::glowsize |
◆ gravitydir
unsigned char entity_state_s::gravitydir[2] |
◆ hexen2flags
qbyte entity_state_s::hexen2flags |
◆ inactiveflag
qbyte entity_state_s::inactiveflag |
◆ lerpend
float entity_state_s::lerpend |
◆ light
unsigned short entity_state_s::light[4] |
◆ lightpflags
qbyte entity_state_s::lightpflags |
◆ lightstyle
qbyte entity_state_s::lightstyle |
◆ modelindex
unsigned short entity_state_s::modelindex |
◆ modelindex2
unsigned short entity_state_s::modelindex2 |
◆ modelindex3
unsigned short entity_state_s::modelindex3 |
◆ modelindex4
unsigned short entity_state_s::modelindex4 |
◆ movement
short entity_state_s::movement[3] |
◆ msec
qbyte entity_state_s::msec |
◆ number
unsigned int entity_state_s::number |
◆ old_origin
vec3_t entity_state_s::old_origin |
◆ origin
◆ pad
qbyte entity_state_s::pad |
◆ pmovetype
qbyte entity_state_s::pmovetype |
◆ predorg
vec3_t entity_state_s::predorg |
struct { ... } entity_state_s::q1 |
struct { ... } entity_state_s::q2 |
◆ renderfx
int entity_state_s::renderfx |
◆ scale
qbyte entity_state_s::scale |
◆ sequence
unsigned int entity_state_s::sequence |
◆ skinnum
unsigned int entity_state_s::skinnum |
◆ solidsize
unsigned int entity_state_s::solidsize |
◆ sound
unsigned short entity_state_s::sound |
◆ tagentity
unsigned int entity_state_s::tagentity |
◆ tagindex
unsigned short entity_state_s::tagindex |
◆ traileffectnum
unsigned short entity_state_s::traileffectnum |
◆ trans
qbyte entity_state_s::trans |
union { ... } entity_state_s::u |
◆ vangle
short entity_state_s::vangle[3] |
◆ velocity
short entity_state_s::velocity[3] |
◆ weaponframe
unsigned short entity_state_s::weaponframe |
The documentation for this struct was generated from the following file: