FTEQW
Documentation of the FTE engine source tree.
playerview_s::playerpredprop_s Struct Reference

#include <client.h>

Public Attributes

float waterjumptime
 
qboolean onground
 
vec3_t gravitydir
 
qboolean jump_held
 
int jump_msec
 
int sequence
 

Member Data Documentation

◆ gravitydir

vec3_t playerview_s::playerpredprop_s::gravitydir

◆ jump_held

qboolean playerview_s::playerpredprop_s::jump_held

◆ jump_msec

int playerview_s::playerpredprop_s::jump_msec

◆ onground

qboolean playerview_s::playerpredprop_s::onground

◆ sequence

int playerview_s::playerpredprop_s::sequence

◆ waterjumptime

float playerview_s::playerpredprop_s::waterjumptime

The documentation for this struct was generated from the following file: