FTEQW
Documentation of the FTE engine source tree.
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#include <client.h>
Public Attributes | |
float | waterjumptime |
qboolean | onground |
vec3_t | gravitydir |
qboolean | jump_held |
int | jump_msec |
int | sequence |
vec3_t playerview_s::playerpredprop_s::gravitydir |
qboolean playerview_s::playerpredprop_s::jump_held |
int playerview_s::playerpredprop_s::jump_msec |
qboolean playerview_s::playerpredprop_s::onground |
int playerview_s::playerpredprop_s::sequence |
float playerview_s::playerpredprop_s::waterjumptime |