FTEQW
Documentation of the FTE engine source tree.
q2edict_s Struct Reference

#include <q2game.h>

Public Attributes

q2entity_state_t s
 
struct q2gclient_sclient
 
qboolean inuse
 
int linkcount
 
link_t area
 
int num_clusters
 
int clusternums [Q2MAX_ENT_CLUSTERS]
 
int headnode
 
int areanum
 
int areanum2
 
int svflags
 
vec3_t mins
 
vec3_t maxs
 
vec3_t absmin
 
vec3_t absmax
 
vec3_t size
 
q2solid_t solid
 
int clipmask
 
q2edict_towner
 

Member Data Documentation

◆ absmax

vec3_t q2edict_s::absmax

◆ absmin

vec3_t q2edict_s::absmin

◆ area

link_t q2edict_s::area

◆ areanum

int q2edict_s::areanum

◆ areanum2

int q2edict_s::areanum2

◆ client

struct q2gclient_s* q2edict_s::client

◆ clipmask

int q2edict_s::clipmask

◆ clusternums

int q2edict_s::clusternums[Q2MAX_ENT_CLUSTERS]

◆ headnode

int q2edict_s::headnode

◆ inuse

qboolean q2edict_s::inuse

◆ linkcount

int q2edict_s::linkcount

◆ maxs

vec3_t q2edict_s::maxs

◆ mins

vec3_t q2edict_s::mins

◆ num_clusters

int q2edict_s::num_clusters

◆ owner

q2edict_t* q2edict_s::owner

◆ s

q2entity_state_t q2edict_s::s

◆ size

vec3_t q2edict_s::size

◆ solid

q2solid_t q2edict_s::solid

◆ svflags

int q2edict_s::svflags

The documentation for this struct was generated from the following file: