FTEQW
Documentation of the FTE engine source tree.
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#include <q2game.h>
Public Attributes | |
q2entity_state_t | s |
struct q2gclient_s * | client |
qboolean | inuse |
int | linkcount |
link_t | area |
int | num_clusters |
int | clusternums [Q2MAX_ENT_CLUSTERS] |
int | headnode |
int | areanum |
int | areanum2 |
int | svflags |
vec3_t | mins |
vec3_t | maxs |
vec3_t | absmin |
vec3_t | absmax |
vec3_t | size |
q2solid_t | solid |
int | clipmask |
q2edict_t * | owner |
vec3_t q2edict_s::absmax |
vec3_t q2edict_s::absmin |
link_t q2edict_s::area |
int q2edict_s::areanum |
int q2edict_s::areanum2 |
struct q2gclient_s* q2edict_s::client |
int q2edict_s::clipmask |
int q2edict_s::clusternums[Q2MAX_ENT_CLUSTERS] |
int q2edict_s::headnode |
qboolean q2edict_s::inuse |
int q2edict_s::linkcount |
vec3_t q2edict_s::maxs |
vec3_t q2edict_s::mins |
int q2edict_s::num_clusters |
q2edict_t* q2edict_s::owner |
q2entity_state_t q2edict_s::s |
vec3_t q2edict_s::size |
q2solid_t q2edict_s::solid |
int q2edict_s::svflags |