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char * | name1 |
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char * | name2 |
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int(* | FindParticleType )(const char *name) |
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qboolean(* | ParticleQuery )(int type, int body, char *outstr, int outstrlen) |
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int(* | RunParticleEffectTypeString )(vec3_t org, vec3_t dir, float count, char *name) |
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int(* | ParticleTrail )(vec3_t startpos, vec3_t end, int type, float timeinterval, int dlkey, vec3_t dlaxis[3], trailkey_t *tk) |
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int(* | RunParticleEffectState )(vec3_t org, vec3_t dir, float count, int typenum, trailkey_t *tk) |
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void(* | RunParticleWeather )(vec3_t minb, vec3_t maxb, vec3_t dir, float count, int colour, char *efname) |
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void(* | RunParticleCube )(int typenum, vec3_t minb, vec3_t maxb, vec3_t dir_min, vec3_t dir_max, float count, int colour, qboolean gravity, float jitter) |
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void(* | RunParticleEffect )(vec3_t org, vec3_t dir, int color, int count) |
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void(* | RunParticleEffect2 )(vec3_t org, vec3_t dmin, vec3_t dmax, int color, int effect, int count) |
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void(* | RunParticleEffect3 )(vec3_t org, vec3_t box, int color, int effect, int count) |
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void(* | RunParticleEffect4 )(vec3_t org, float radius, int color, int effect, int count) |
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void(* | RunParticleEffectPalette )(const char *nameprefix, vec3_t org, vec3_t dir, int color, int count) |
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void(* | ParticleTrailIndex )(vec3_t start, vec3_t end, int type, float timeinterval, int color, int crnd, trailkey_t *tk) |
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qboolean(* | InitParticles )(void) |
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void(* | ShutdownParticles )(void) |
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void(* | DelinkTrailstate )(trailkey_t *tk) |
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void(* | ClearParticles )(void) |
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void(* | DrawParticles )(void) |
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