FTEQW
Documentation of the FTE engine source tree.
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#include <com_mesh.h>
Public Attributes | |
shader_t * | shader |
qbyte * | texels |
const char * | defaultshader |
char | shadername [MAX_QPATH] |
texnums_t | texnums |
const char* skinframe_t::defaultshader |
shader_t* skinframe_t::shader |
char skinframe_t::shadername[MAX_QPATH] |
qbyte* skinframe_t::texels |
texnums_t skinframe_t::texnums |