#include <gl_terrain.h>
◆ anonymous enum
Enumerator |
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DGT_SOLID | |
DGT_HOLES | |
DGT_FLAT | |
◆ anonymous enum
Enumerator |
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HMM_TERRAIN | |
HMM_BLOCKS | |
◆ activesections
int heightmap_s::activesections |
◆ askymesh
◆ brushesedited
◆ brushidseq
unsigned int heightmap_s::brushidseq |
◆ brushlmalloc
◆ brushlmremaps
unsigned int* heightmap_s::brushlmremaps |
◆ brushlmscale
float heightmap_s::brushlmscale |
◆ brushmaxlms
unsigned int heightmap_s::brushmaxlms |
◆ brushtextures
◆ cluster
hmcluster_t* heightmap_s::cluster[MAXCLUSTERS *MAXCLUSTERS] |
◆ culldistance
unsigned int heightmap_s::culldistance |
◆ defaultgroundheight
float heightmap_s::defaultgroundheight |
◆ defaultgroundtexture
char heightmap_s::defaultgroundtexture[MAX_QPATH] |
enum { ... } heightmap_s::defaultgroundtype |
◆ defaultwaterheight
float heightmap_s::defaultwaterheight |
◆ defaultwatershader
char heightmap_s::defaultwatershader[MAX_QPATH] |
◆ drawnframe
size_t heightmap_s::drawnframe |
◆ entities
◆ entitylock
void* heightmap_s::entitylock |
◆ entsdirty
◆ exteriorcontents
unsigned int heightmap_s::exteriorcontents |
◆ firstsegx
int heightmap_s::firstsegx |
◆ firstsegy
int heightmap_s::firstsegy |
◆ forcedefault
◆ groundshadername
char heightmap_s::groundshadername[MAX_QPATH] |
◆ inheritedlightthreadmem
qboolean heightmap_s::inheritedlightthreadmem |
◆ legacyterrain
◆ lightthreadmem
struct llightinfo_s* heightmap_s::lightthreadmem |
◆ loadingsections
unsigned int heightmap_s::loadingsections |
◆ maxdrawdist
float heightmap_s::maxdrawdist |
◆ maxsegx
◆ maxsegy
enum { ... } heightmap_s::mode |
◆ numbrushes
unsigned int heightmap_s::numbrushes |
◆ numunusedlmsects
unsigned int heightmap_s::numunusedlmsects |
◆ numusedlmsects
unsigned int heightmap_s::numusedlmsects |
◆ path
char heightmap_s::path[MAX_QPATH] |
◆ recalculatebrushlighting
qboolean heightmap_s::recalculatebrushlighting |
◆ recycle
◆ relight
◆ relightcontext
struct relight_ctx_s* heightmap_s::relightcontext |
◆ relightidx
unsigned int heightmap_s::relightidx |
◆ relightmin
vec2_t heightmap_s::relightmin |
◆ sectionsize
float heightmap_s::sectionsize |
◆ seed
unsigned char* heightmap_s::seed |
◆ shader
◆ skymesh
◆ skyname
char heightmap_s::skyname[MAX_QPATH] |
◆ skyshader
◆ texmask
char* heightmap_s::texmask |
◆ tilecount
int heightmap_s::tilecount[2] |
◆ tilepixcount
int heightmap_s::tilepixcount[2] |
◆ traceseq
size_t heightmap_s::traceseq |
◆ unusedlmsects
◆ wbrushes
The documentation for this struct was generated from the following file: