FTEQW
Documentation of the FTE engine source tree.
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- s -
s :
execloop.h
s0 :
gl_vidnt.c
s1 :
gl_vidnt.c
s_filed :
qcc.h
,
qcc_pr_comp.c
s_filen :
qcc.h
,
qcc_pr_comp.c
s_streamers :
snd_dma.c
safedecomp :
decomp.c
samelevel :
sv_main.c
sampler :
gl_vidnt.c
samples :
snd_al.c
saveable :
m_single.c
saved1 :
pr_cmds.c
,
progs.h
saved2 :
pr_cmds.c
,
progs.h
saved3 :
pr_cmds.c
,
progs.h
saved4 :
progs.h
,
pr_cmds.c
savedgamecfg :
pr_cmds.c
,
progs.h
sb_enabledarkplaces :
net_master.c
sb_enablenetquake :
net_master.c
sb_enablequake2 :
net_master.c
sb_enablequake3 :
net_master.c
sb_enablequakeworld :
net_master.c
sb_favouriteschanged :
cl_master.h
,
net_master.c
sb_lines :
sbar.c
,
screen.h
,
sbar.h
sb_updates :
sbar.c
sb_weapons :
sbar.c
sbar_hexen2 :
sbar.c
sbar_parsingteamstatuses :
sbar.c
sbar_rect :
sbar.c
sbar_rect_left :
sbar.c
SBLASTER_Output :
snd_dma.c
,
snd_sblaster.c
scale :
com_phys_ode.c
,
pr_menu.c
scalex :
view.c
scaley :
view.c
scan :
clhl_game.c
scanlines :
image.c
scenepp_postproc_cube :
gl_backend.c
,
gl_rmain.c
scintilla :
qccgui.c
scoreboardlines :
sbar.c
,
sbar.h
scr_allowsnap :
cl_screen.c
,
renderer.c
scr_centerprint :
cl_screen.c
scr_centersbar :
renderer.c
scr_centertime :
cl_screen.c
,
renderer.c
scr_con_current :
cl_screen.c
,
screen.h
scr_con_forcedraw :
vk_init.c
,
gl_screen.c
,
vid_d3d8.c
,
vid_d3d11.c
,
vid_d3d.c
,
cl_screen.c
scr_con_target :
cl_screen.c
,
screen.h
scr_conalpha :
r_2d.c
,
renderer.c
scr_consize :
cl_screen.c
,
renderer.c
scr_conspeed :
cl_screen.c
,
renderer.c
scr_curcursor :
cl_screen.c
scr_disabled_for_loading :
screen.h
,
cl_screen.c
scr_disabled_time :
cl_screen.c
scr_diskicontimeout :
cl_screen.c
scr_drawdialog :
gl_screen.c
scr_drawloading :
cl_screen.c
,
vid_d3d.c
,
vid_d3d11.c
,
vid_d3d8.c
,
gl_screen.c
scr_fov :
screen.h
,
gl_screen.c
,
gl_rmain.c
,
renderer.c
,
cl_screen.c
scr_fov_mode :
renderer.c
scr_fov_viewmodel :
renderer.c
,
screen.h
scr_initialized :
cl_screen.c
,
vid_d3d.c
,
vid_d3d11.c
,
vid_d3d8.c
,
gl_screen.c
scr_loadingrefresh :
cl_screen.c
scr_loadingscreen_aspect :
cl_screen.c
scr_loadingscreen_picture :
cl_screen.c
scr_loadingscreen_scale :
cl_screen.c
scr_loadingscreen_scale_limit :
cl_screen.c
scr_logcenterprint :
renderer.c
,
cl_screen.c
scr_net :
cl_screen.c
scr_neticontimeout :
cl_screen.c
scr_printspeed :
cl_screen.c
,
renderer.c
scr_showdisk :
cl_screen.c
scr_showdisk_x :
cl_screen.c
scr_showdisk_y :
cl_screen.c
scr_showloading :
cl_screen.c
scr_showobituaries :
cl_screen.c
scr_showpause :
cl_screen.c
,
renderer.c
scr_showturtle :
cl_screen.c
,
renderer.c
scr_sshot_compression :
image.c
,
renderer.c
scr_sshot_prefix :
cl_screen.c
,
renderer.c
scr_sshot_type :
renderer.c
,
cl_screen.c
scr_turtle :
cl_screen.c
scr_turtlefps :
cl_screen.c
,
renderer.c
SCR_UpdateScreen :
merged.h
,
renderer.c
scr_usekfont :
quakedef.h
,
common.c
scr_viewsize :
cl_screen.c
,
renderer.c
,
screen.h
scr_vrect :
cl_screen.c
scratch1 :
pr_cmds.c
,
progs.h
scratch2 :
pr_cmds.c
,
progs.h
scratch3 :
pr_cmds.c
,
progs.h
scratch4 :
pr_cmds.c
,
progs.h
screen :
in_morphos.c
,
gl_vidmorphos.c
screenbuffer :
sw_vidwin.c
screenconfig :
gl_vidlinuxglx.c
screenpitch :
sw_vidwin.c
sd :
sw_spans.h
SDL_Capture :
snd_dma.c
,
snd_sdl.c
SDL_Output :
snd_dma.c
,
snd_sdl.c
sdlsurf :
in_sdl.c
,
gl_vidsdl.c
sdlwindow :
in_sdl.c
,
sys_sdl.c
,
gl_vidsdl.c
search_name :
qccgui.c
SEC_GET_KEY_FN :
net_ssl_winsspi.c
secbase :
sys_morphos.c
secondhalf :
sw_spans.h
secure :
sv_main.c
selectedoption :
m_mp3.c
selectedserver :
cl_master.h
,
net_master.c
selectitem :
m_script.c
selfcam :
cl_cam.c
sender :
sv_user.c
sensitivity :
cl_main.c
,
client.h
sentinal :
zone.c
sentinelkey :
zone.c
seq :
sv_user.c
sequence :
sv_mvd.c
server_frametime :
sv_main.c
ServerServiceStatusHandle :
sv_sys_win.c
servicecontrol :
sv_sys_win.c
servname :
ftpserver.c
settings :
m_options.c
severities :
gl_vidcommon.c
severity :
gl_vidcommon.c
sgned :
snd_ov.c
sh_config :
gl_shader.c
,
shader.h
sh_defaultsamplers :
gl_shader.c
,
shader.h
sh_shadowframe :
q1bsp.c
,
gl_shadow.c
sha_attr :
gl_backend.c
shader :
r_2d.c
shader_active_hash_mem :
gl_shader.c
shader_attr_names :
shader.h
,
gl_shader.c
shader_brightness :
r_2d.c
shader_contrastdown :
r_2d.c
shader_contrastup :
r_2d.c
shader_crosshair :
r_2d.c
shader_draw_fill :
r_2d.c
shader_draw_fill_trans :
r_2d.c
shader_field_names :
shader.h
shader_gammacb :
r_2d.c
shader_light :
gl_backend.c
shader_menutint :
r_2d.c
shader_polyblend :
r_2d.c
shader_reload_needed :
gl_shader.c
shader_unif_names :
gl_shader.c
,
shader.h
shaderbits :
gl_backend.c
shaders :
generatebuiltinsl.c
shadowmap_dsview :
d3d11_image.c
shadowmap_rtview :
d3d11_image.c
shadowmap_texture :
d3d11_image.c
share_context :
gl_videgl.c
shift_down :
keys.c
ShouldPause :
pr_cmds.c
show_clock :
cl_screen.c
show_clock_x :
cl_screen.c
show_clock_y :
cl_screen.c
show_fps :
cl_screen.c
show_fps_x :
cl_screen.c
show_fps_y :
cl_screen.c
show_gameclock :
cl_screen.c
show_gameclock_x :
cl_screen.c
show_gameclock_y :
cl_screen.c
show_speed :
cl_screen.c
show_speed_x :
cl_screen.c
show_speed_y :
cl_screen.c
showdrop :
net_chan.c
showpackets :
net_chan.c
showpics :
cl_screen.c
showpics_touchtime :
cl_screen.c
shutdown :
pr_menu.c
sids :
snd_al.c
size :
pr_menu.c
,
snd_al.c
,
zone.c
,
gl_vidcommon.c
sizes :
pr_menu.c
skill :
sv_main.c
,
savegame.c
,
m_multi.c
,
sv_init.c
skin :
m_multi.c
,
pr_menu.c
,
cl_main.c
skinobject :
pr_menu.c
skins :
skin.c
skip :
com_phys_ode.c
sl :
sw_spans.h
sld :
sw_spans.h
slist_cacheinfo :
m_master.c
,
net_master.c
slist_customkeys :
net_master.c
slist_keyname :
net_master.c
slist_writeserverstxt :
m_master.c
,
net_master.c
slotname :
pr_menu.c
small :
fs_zip.c
sname :
m_single.c
snd_blocked :
snd_dma.c
,
sound.h
snd_buffersize :
snd_dma.c
snd_capture :
sound.h
snd_device :
snd_dma.c
snd_device_opts :
snd_dma.c
snd_doppler :
snd_al.c
,
snd_dma.c
snd_doppler_max :
snd_dma.c
snd_doppler_min :
snd_dma.c
snd_eax :
snd_dma.c
snd_ignorecueloops :
snd_dma.c
snd_ignoregamespeed :
snd_dma.c
snd_inactive :
snd_dma.c
snd_initialized :
snd_dma.c
,
sound.h
snd_khz :
snd_dma.c
snd_leftisright :
snd_dma.c
snd_linearresample :
snd_dma.c
snd_linearresample_stream :
snd_dma.c
snd_loadas8bit :
snd_dma.c
,
sound.h
snd_loadasstereo :
snd_dma.c
snd_mixerthread :
snd_dma.c
,
sound.h
snd_noextraupdate :
snd_dma.c
snd_nominaldistance :
snd_dma.c
,
sound.h
snd_playbackrate :
snd_dma.c
snd_playersoundvolume :
snd_dma.c
snd_precache :
cl_parse.c
,
snd_dma.c
snd_samplebits :
snd_dma.c
snd_show :
snd_dma.c
snd_speakers :
snd_dma.c
snd_speed :
snd_dma.c
,
sound.h
snd_voip_autogain :
snd_dma.c
snd_voip_bitrate :
snd_dma.c
snd_voip_capturedevice :
snd_dma.c
snd_voip_capturedevice_opts :
snd_dma.c
snd_voip_capturingvol :
snd_dma.c
snd_voip_codec :
snd_dma.c
snd_voip_ducking :
snd_dma.c
snd_voip_micamp :
snd_dma.c
snd_voip_noisefilter :
snd_dma.c
snd_voip_play :
snd_dma.c
snd_voip_send :
snd_dma.c
,
net_ice.c
snd_voip_showmeter :
snd_dma.c
,
sound.h
snd_voip_test :
snd_dma.c
snd_voip_vad_delay :
snd_dma.c
snd_voip_vad_threshhold :
snd_dma.c
sndcardinfo :
snd_dma.c
,
sound.h
SNDIO_AudioOutput :
snd_dma.c
,
snd_sndio.c
snormals_array :
com_mesh.c
sound_started :
snd_dma.c
soundlist_name :
cl_main.c
,
client.h
source :
gl_vidlinuxglx.c
sourcefilesdefs :
qccguistuff.c
,
qccmain.c
,
qccgui.c
sourcefileslist :
qccmain.c
sourcefilesnumdefs :
qccgui.c
,
qccguistuff.c
,
qccmain.c
sources :
snd_al.c
,
gl_vidcommon.c
sourcevbo :
gl_backend.c
space2 :
com_phys_ode.c
spanlen :
sw_spans.h
spanqueue :
sw_rast.c
spawn :
server.h
,
sv_main.c
spec :
cl_main.c
specbutton :
m_master.c
spectator :
cl_main.c
spectator_password :
sv_main.c
SpectatorConnect :
pr_cmds.c
,
progs.h
SpectatorDisconnect :
pr_cmds.c
,
progs.h
SpectatorThink :
pr_cmds.c
,
progs.h
speex :
snd_dma.c
speexdsp :
snd_dma.c
speexdsplib :
snd_dma.c
speexlib :
snd_dma.c
sql_defaultdb :
sv_sql.c
,
sv_sql.h
sql_driver :
sv_sql.c
,
sv_sql.h
sql_host :
sv_sql.c
,
sv_sql.h
sql_password :
sv_sql.c
,
sv_sql.h
sql_username :
sv_sql.c
,
sv_sql.h
sqlite3_data_directory :
sqlite3.h
sqlite3_temp_directory :
sqlite3.h
sqlite3_version :
sqlite3.h
sqlitehandle :
sv_sql.c
sqlservers :
sv_sql.c
SrcDataLen :
d3d_shader.c
SrcDataSize :
d3d11_shader.c
ssqc_deprecated_warned :
progs.h
,
pr_cmds.c
st :
execloop.h
standard_quake :
common.c
,
common.h
start :
image.c
,
r_d3.c
,
pr_bgcmd.c
,
qccgui.c
starttime :
sys_win.c
startuppending :
cl_main.c
statements :
qcc.h
,
qccmain.c
static_registered :
common.c
stdio :
qcc_cmdlib.c
steps :
com_phys_ode.c
stepsize :
com_phys_ode.c
str1 :
snd_directx.c
str2 :
snd_directx.c
strbuflist :
pr_bgcmd.c
strbufmax :
pr_bgcmd.c
streamebo :
gl_backend.c
streamid :
gl_backend.c
streamvao :
gl_backend.c
streamvbo :
gl_backend.c
stride :
m_mp3.c
,
gl_vidcommon.c
strike_index :
gl_font.c
stringconstdefstable :
qccmain.c
,
qcc_pr_comp.c
stringconstdefstable_trans :
qcc_pr_comp.c
,
qccmain.c
strings :
qcc.h
,
qccmain.c
stringtablist :
qccmain.c
strofs :
qcc.h
,
qccmain.c
stverts :
gl_model.h
subprotocol :
cl_main.c
SupportsARGB :
gl_vidlinuxglx.c
suppress :
zqtp.c
surf :
r_d3.c
surface :
gl_videgl.c
sv :
server.h
,
sv_init.c
sv_accelerate :
sv_phys.c
,
sv_send.c
,
sv_user.c
,
svhl_phys.c
sv_aim :
pr_cmds.c
,
progs.h
sv_airaccelerate :
sv_phys.c
,
svhl_phys.c
,
sv_send.c
sv_allow_cheats :
sv_ccmds.c
sv_allow_splitscreen :
sv_main.c
sv_antilag :
server.h
,
sv_user.c
sv_antilag_frac :
server.h
,
sv_user.c
sv_autooffload :
sv_ccmds.c
sv_autosave :
savegame.c
,
server.h
sv_banproxies :
sv_main.c
sv_baselines :
svq2_ents.c
sv_bigcoords :
sv_init.c
,
sv_main.c
sv_calcphs :
sv_init.c
,
sv_main.c
sv_chatfilter :
sv_user.c
sv_cheatpc :
sv_user.c
sv_cheats :
sv_ccmds.c
,
sv_init.c
sv_cheatspeedchecktime :
sv_user.c
sv_cmdlikercon :
sv_user.c
sv_compatiblehulls :
sv_main.c
,
svhl_world.c
,
world.c
sv_crypt_rcon :
sv_main.c
sv_crypt_rcon_clockskew :
sv_main.c
sv_csqc_progname :
sv_init.c
,
sv_main.c
sv_csqcdebug :
server.h
,
sv_main.c
sv_cullentities_trace :
sv_main.c
,
sv_ents.c
sv_cullplayers_trace :
sv_ents.c
,
sv_main.c
sv_demo_spikeindex :
net_preparse.c
sv_demo_write_csqc :
pr_csqc.c
,
sv_mvd.c
sv_demoAutoCompress :
sv_mvd.c
sv_demoAutoPrefix :
sv_mvd.c
sv_demoAutoRecord :
server.h
,
sv_mvd.c
sv_demoCacheSize :
sv_mvd.c
sv_demoClearOld :
sv_mvd.c
sv_demoDir :
server.h
,
sv_mvd.c
sv_demoDirAlt :
server.h
,
sv_mvd.c
sv_demoExtensions :
sv_mvd.c
sv_demoExtraNames :
sv_mvd.c
sv_demofps :
server.h
,
sv_mvd.c
sv_demoMaxDirAge :
sv_mvd.c
sv_demoMaxDirCount :
sv_mvd.c
sv_demoMaxDirSize :
sv_mvd.c
,
server.h
sv_demoMaxSize :
server.h
,
sv_mvd.c
sv_demoPings :
server.h
,
sv_mvd.c
sv_demoPrefix :
sv_mvd.c
sv_demoSuffix :
sv_mvd.c
sv_demotxt :
sv_mvd.c
sv_demoUseCache :
server.h
,
sv_mvd.c
sv_floodprotect :
sv_user.c
sv_floodprotect_interval :
sv_user.c
sv_floodprotect_messages :
sv_user.c
sv_floodprotect_sendmessage :
sv_user.c
sv_floodprotect_silencetime :
sv_user.c
sv_floodprotect_suicide :
sv_user.c
sv_fraglogfile :
server.h
,
sv_main.c
sv_friction :
sv_phys.c
,
sv_send.c
,
sv_user.c
,
svhl_phys.c
sv_fullredirect :
sv_user.c
sv_gameplayfix_blowupfallenzombies :
pr_bgcmd.c
sv_gameplayfix_bouncedownslopes :
sv_phys.c
sv_gameplayfix_droptofloorstartsolid :
pr_bgcmd.c
sv_gameplayfix_findradiusdistancetobox :
pr_bgcmd.c
sv_gameplayfix_linknonsolid :
pr_bgcmd.c
,
world.c
sv_gameplayfix_multiplethinks :
sv_phys.c
sv_gameplayfix_noairborncorpse :
sv_phys.c
,
svhl_phys.c
sv_gameplayfix_spawnbeforethinks :
sv_phys.c
sv_gameplayfix_stepdown :
sv_phys.c
sv_gameplayfix_trappedwithin :
sv_phys.c
sv_gamespeed :
sv_send.c
,
sv_main.c
,
sv_init.c
sv_getrealip :
sv_user.c
sv_gravity :
sv_phys.c
,
sv_send.c
,
svhl_phys.c
sv_guidhash :
sv_main.c
sv_heartbeat_checks :
net_master.c
,
sv_main.c
sv_heartbeat_interval :
net_master.c
,
sv_main.c
sv_highchars :
sv_main.c
sv_limittics :
server.h
,
sv_main.c
sv_listen_dp :
net_master.c
,
sv_main.c
,
net_wins.c
,
pr_cmds.c
sv_listen_nq :
net_master.c
,
net_wins.c
,
sv_main.c
sv_listen_q3 :
net_master.c
,
net_wins.c
,
sv_main.c
sv_listen_qw :
sv_main.c
,
net_wins.c
,
net_master.c
sv_mapcheck :
sv_user.c
sv_master :
sv_main.c
sv_max_staticentities :
server.h
,
sv_init.c
sv_max_staticsounds :
server.h
,
sv_init.c
sv_maxaim :
pr_cmds.c
,
progs.h
sv_maxdrate :
sv_main.c
sv_maxpitch :
sv_user.c
sv_maxrate :
sv_main.c
sv_maxspeed :
server.h
,
sv_phys.c
,
svhl_phys.c
sv_maxtic :
server.h
,
sv_main.c
sv_maxvelocity :
sv_phys.c
,
svhl_phys.c
sv_minping :
sv_main.c
,
sv_user.c
sv_minpitch :
sv_user.c
sv_mintic :
server.h
,
sv_main.c
sv_motd :
sv_main.c
sv_nailhack :
sv_ents.c
,
sv_main.c
sv_nailmodel :
sv_ents.c
,
sv_send.c
sv_nopvs :
pr_cmds.c
,
sv_ents.c
,
sv_main.c
sv_nqplayerphysics :
sv_init.c
,
sv_user.c
,
sv_main.c
,
sv_phys.c
sv_phs :
sv_send.c
,
sv_main.c
sv_ping_ignorepl :
sv_user.c
sv_player :
server.h
,
sv_user.c
sv_playermodel :
sv_ents.c
,
sv_send.c
sv_playermodelchecks :
sv_user.c
SV_PlayerPhysicsQC :
pr_cmds.c
,
progs.h
sv_playerslots :
sv_init.c
,
sv_main.c
sv_port_ipv4 :
net_wins.c
sv_port_ipv6 :
net_wins.c
sv_port_ipx :
net_wins.c
sv_port_natpmp :
net_wins.c
sv_port_rtc :
net_wins.c
sv_port_tcp :
net_wins.c
sv_port_tcp6 :
net_wins.c
sv_port_unix :
net_wins.c
sv_protocol :
sv_main.c
sv_protocol_nq :
sv_user.c
sv_public :
sv_main.c
,
sv_ccmds.c
,
net_master.c
,
net_wins.c
sv_pupglow :
sv_main.c
sv_pure :
sv_user.c
sv_pushplayers :
sv_user.c
sv_rconlim :
sv_main.c
sv_realip_kick :
sv_user.c
sv_realip_timeout :
sv_user.c
sv_realiphostname_ipv4 :
sv_user.c
sv_realiphostname_ipv6 :
sv_user.c
sv_reconnectlimit :
sv_main.c
sv_redirected :
console.c
,
sv_send.c
,
sv_ccmds.c
,
server.h
sv_redirected_buf :
console.c
,
server.h
,
sv_send.c
sv_redirectedlang :
server.h
,
sv_send.c
sv_reliable_sound :
sv_main.c
,
sv_send.c
sv_reportheartbeats :
net_master.c
,
sv_main.c
sv_resetparms :
sv_main.c
sv_savefmt :
savegame.c
,
server.h
sv_serverip :
sv_cluster.c
,
sv_main.c
sv_showconnectionlessmessages :
sv_main.c
sv_showpredloss :
sv_send.c
,
sv_user.c
SV_Shutdown :
pr_cmds.c
sv_sound_land :
sv_phys.c
sv_sound_watersplash :
sv_phys.c
sv_specprint :
pr_cmds.c
,
sv_main.c
sv_spectalk :
sv_user.c
sv_spectatormaxspeed :
sv_phys.c
,
sv_send.c
,
svhl_phys.c
sv_staticentities :
server.h
,
sv_init.c
sv_staticsounds :
server.h
,
sv_init.c
sv_stepheight :
sv_phys.c
sv_stopspeed :
sv_phys.c
,
svhl_phys.c
,
sv_send.c
sv_supernailmodel :
sv_ents.c
,
sv_send.c
sv_use_dns :
sv_main.c
sv_userinfo_bytelimit :
sv_user.c
sv_userinfo_keylimit :
sv_user.c
sv_voip :
sv_user.c
sv_voip_echo :
sv_user.c
sv_voip_record :
sv_user.c
sv_votinggroup :
sv_user.c
sv_wallfriction :
sv_phys.c
sv_wateraccelerate :
sv_phys.c
,
sv_send.c
,
svhl_phys.c
sv_waterfriction :
sv_phys.c
,
sv_send.c
,
svhl_phys.c
SVHL_Builtins :
svhl_game.c
SVHL_Edict :
svhl_game.c
,
svhl_gcapi.h
SVHL_GameFuncs :
svhl_game.c
,
svhl_gcapi.h
SVHL_GameFuncsEx :
svhl_gcapi.h
SVHL_Globals :
svhl_gcapi.h
,
svhl_game.c
svhl_messagedest :
svhl_game.c
svhl_messageent :
svhl_game.c
svhl_messageorigin :
svhl_game.c
SVHL_NumActiveEnts :
svhl_game.c
,
svhl_gcapi.h
svm_sockets :
sv_master.c
svmainprogs :
progs.h
svprogfuncs :
pr_cmds.c
,
progs.h
svprogparms :
progs.h
,
pr_cmds.c
svq2_maxclients :
q2game.h
,
svq2_game.c
svs :
server.h
,
sv_init.c
svs_client_entities :
svq2_ents.c
svs_next_client_entities :
svq2_ents.c
svs_num_client_entities :
svq2_ents.c
sw_blend :
view.h
sw_fthreads :
sw_rast.c
sw_interlace :
sw_rast.c
sw_nulltex :
sw_backend.c
sw_vthread :
sw_rast.c
SwapBuffers :
gl_vidlinuxglx.c
swapint :
gl_vidlinuxglx.c
SwapIntervalEXT :
gl_vidlinuxglx.c
SwapIntervalMESA :
gl_vidlinuxglx.c
SwapIntervalSGI :
gl_vidlinuxglx.c
swaptear :
gl_vidlinuxglx.c
swrendererinfo :
sw_rast.c
synth_name :
decomp.c
sys_argv :
sys_win.c
sys_colorconsole :
sv_sys_unix.c
,
sv_sys_win.c
sys_disableTaskSwitch :
sys_win.c
sys_disableWinKeys :
sys_win.c
sys_dpi_x :
sys_droid.c
,
gl_viddroid.c
sys_dpi_y :
sys_droid.c
,
gl_viddroid.c
sys_extrasleep :
sv_sys_unix.c
sys_gracefulexit :
gl_vidlinuxglx.c
,
sys_linux.c
sys_language :
sys_win.c
,
translate.c
sys_linebuffer :
sv_sys_unix.c
sys_nativewindow :
sys_droid.c
,
gl_viddroid.c
sys_nostdout :
quakedef.h
,
sv_sys_unix.c
,
sv_sys_win.c
sys_nounload :
common.c
,
sys.h
sys_orientation :
sys_droid.c
sys_osk :
in_sdl.c
sys_parentheight :
sys_linux.c
,
gl_vidlinuxglx.c
,
winquake.h
,
sys_win.c
,
sys_plugfte.c
sys_parentleft :
sys_linux.c
,
sys_win.c
,
winquake.h
,
gl_vidlinuxglx.c
sys_parenttop :
gl_vidlinuxglx.c
,
sys_win.c
,
sys_linux.c
,
winquake.h
sys_parentwidth :
sys_linux.c
,
sys_plugfte.c
,
sys_win.c
,
winquake.h
,
gl_vidlinuxglx.c
sys_parentwindow :
gl_vidlinuxglx.c
,
winquake.h
,
sys_win.c
,
sys_plugfte.c
,
sys_linux.c
sys_platform :
common.c
sys_soundflags :
snd_droid.c
sys_sv_serverforked :
sv_sys_unix.c
sys_ticrate :
quakedef.h
sys_timestamps :
sv_sys_unix.c
szContainer :
net_ssl_winsspi.c
szFile :
m_mp3.c
szmaxs :
r_d3.c
szmins :
r_d3.c
szPassword :
net_ssl_winsspi.c
szProvider :
net_ssl_winsspi.c
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